Today I found an old tool I programmed for a friend some time ago. It can disable the rendering of the environment for multiple 1.12.1 WoW processes completely:
Source + binary version will be posted in the evening today.
Update: https://github.com/Zz9uk3/RenderDisabler
Ok all i got from this is there is an address in the memory we can set from a pointer to 0 with the result it stops rendering some objects. What would be interesting now is the assembly code around and how you found this address. I like the idea of this blog. Don't get me wrong but its no help this way.
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